I am

Game Designer | Programmer

I'm now in Austin with my family, enjoying being back in Texas! Towards the end of 2015, I started working for Owlchemy Labs on Job Simulator. Since then, I've helped launch the Emmy Nominated project Rick and Morty: Virtual Rick-ality and we've announced our upcoming project, Vacation Simulator.


Before Austin, I was in Vancouver, British Columbia, where I graduated from the Game Design program at the Vancouver Film School. There, my work as designer and programmer earned awards in the Best 2D Game and Best Final Game Categories. 

I attended the University of Tulsa and studied Computer Science. During my time there I worked internships as a software developer, honing my skills as a programmer and a team player. 


The projects I've worked on and the courses I've taken have introduced me to a wide range of tools, languages, and design techniques. These include Unity development, Perforce management, system design, game design, C# programming, and pipeline management.

© 2019 by Maxwell Burgess

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Maxwell Burgess | burgessmaxwell@gmail.com