Game Designer | Programmer
I'm now in Austin with my family, enjoying being back in Texas! Towards the end of 2015, I started working for Owlchemy Labs on Job Simulator. Since then, I've helped launch the Emmy Nominated project Rick and Morty: Virtual Rick-ality and we've announced our upcoming project, Vacation Simulator.
Before Austin, I was in Vancouver, British Columbia, where I graduated from the Game Design program at the Vancouver Film School. There, my work as designer and programmer earned awards in the Best 2D Game and Best Final Game Categories.
I attended the University of Tulsa and studied Computer Science. During my time there I worked internships as a software developer, honing my skills as a programmer and a team player.
The projects I've worked on and the courses I've taken have introduced me to a wide range of tools, languages, and design techniques. These include Unity development, Perforce management, system design, game design, C# programming, and pipeline management.