I am

Game Designer | Programmer

I'm now in Austin with my family, enjoying being back in Texas! Towards the end of 2015, I started working for Owlchemy Labs on Job Simulator. Since then, I've helped launch the Emmy Nominated project Rick and Morty: Virtual Rick-ality and we've announced our upcoming project, Vacation Simulator.

 

Before Austin, I was in Vancouver, British Columbia, where I graduated from the Game Design program at the Vancouver Film School. There, my work as designer and programmer earned awards in the Best 2D Game and Best Final Game Categories. 

Maxwell Burgess

I attended the University of Tulsa and studied Computer Science. During my time there I worked internships as a software developer, honing my skills as a programmer and a team player. 

 

The projects I've worked on and the courses I've taken have introduced me to a wide range of tools, languages, and design techniques. These include Unity development, Perforce management, system design, game design, C# programming, and pipeline management.